Final is done.
LinkehOne is in a .zip @ 1.1mb the other is .7z @ 800kb. Both are the same, just different compression format. Not sure which one you prefer Zeus so I just put them both up.
It's uncooked. Ini files contains description and point to map-pic preview.
Changes to final:# Added new spawn points to counter shock-turret spawn killing with an alt-locker with avril and sniper
# Repositioned rear spawn points to counter Titan spawn killing
# Total spawns points now 18 per team
# Added team colours and deco to floors
# Added jump boots
# Moved Udamage from in front of turret to centre of map
# Increased movement speed of turret
# Moved blue manta to same side as red
# Added colour correction with post-processing
# Added music and mapinfo and map preview image
# Further optimisations
# Fixed some shadow issues
Adding Mapinfo has made quite a few changes; It now has a minimap, which I just used a default texture for. There are more announcing and objection sound effects, which could either be seen as annoying or quite funny. And somehow bots are allot more aggressive now.