no link at the moment but a few suggestions for
him from those of us that played it.
1. Lighten the entire map some, pretty much everywhere, it's way too dark in some parts. Some of the corners could be left dark for snipers or spies or anyone to hide in but the lack of light makes it easy to get lost.
2. Make the underground more useful somehow. Most of the time i found myself using the regular door because it was too easy to get lost underground and there was no real bonus to going for anyone but a pyro to sneak up on people.
3. Make the spire more accessible, it would be nice if a sniper could get up there, instead of making stairs make it a series of small ledges you have to jump to and from, thus it won't be as easy for people to get up there but will probably be more rewarding.
4.put some windows in spire, either breakable glass or open windows to shoot through, then you can spam the point if you manage to get up there!
5. An environmental death! I'm a big fan of trains and sawblades in maps, i think that making the unfilled graves one would be funny, but you would have to label them a bit more clearly and probably place them so they are something people have to get over at some point!
Nice work though cheesecake, did better than i could do!