Mini sentry + wrangler is fail, the gunslinger is all about getting behind a team, throwing one down as a distraction and moving on to build a tele. It's incredibly useful and deadly if you drop it behind someone whilst they are focused on the cart/point. In all of these situations you need a pistol rather than the wrangler to defend yourself.
yeah i second this, loadout should be wrangler+wrench OR gunslinger+Pistol - the FJ seems to be alot more suited to the gunslinger setup because of the short life expectancy of the mini SG
On CP maps if you take the wrangler you lose the pistol, and that is pretty vital as its often my primary weapon on many CP maps due to the greater amounts of open space. last thing you want on CP map is to be tethered to your SG. You always want to be near enough to the action to provide dispenser and keep the tele locations useful
But with PL or AD maps that kinda static combat will be more geared towards the bigger SG so wrangler will prove more viable, also these maps usually have me using the pistol far less and the shotgun more due to map choke points promoting fairly close combat. SO the wrangler would more useful.
The mini SG is perfect for what its designed for, that providing the offensive engy with a little supplimental fire power without the loss of mobility
From a point of attacking wrangled SG's its a bit of a mixed bag, i have managed some good kills with the scout as the manual aiming will often give you a good opertunity to supprise the engy before he spots you as he is often distracted. I have even got got the engy between me and his gun twice now and ho shot himself to bits..... that was pretty amusing.
But other times the range on the wrangled SG means the engy can tear up open spaces.
My only gripe so far is the shield should die when the engy dies, not still be active for the 3 secs.
So far im really enjoying this update as engy is my 2nd most played class it been nice to get some new toys.