Author Topic: SPAMBOX for Greed  (Read 496 times)

Zeus

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Re: SPAMBOX for Greed
« Reply #15 on: March 21, 2009, 09:00:23 am »
Uploaded  :D


ekay

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Re: SPAMBOX for Greed
« Reply #16 on: March 24, 2009, 10:26:14 am »
I'm going to take this back under the knife and make a new 'extra spammy' edition.
Played some great games last night, but titans are a bit hit and miss. Many people don't know how to counter them and although I think spawn killing with a Titan is a valid tactic, it may be flawed by people that don't know how to counter; stay under, load up a full blast of bio-goo or 3 rockets, then jump up and hit them before getting killed.

So, the next flavour will be more catered for Titans, really large player counts and maybe mods/rpg.
Ideas so far;
- Add Instagib Rifle (will this instagib titans? I think so)
- Replace StealthBender with Redeemer or another Shock Turret (more Explosions!)
- Add SpiderMine and 2 Invisibility pickups, and maybe SlowVolume/Xray (to replace what is taken away from the StealthBender)
- Put Udamage at spawns (give new spawners some chance against people with SSR)
- Add some more rear spawns and spread them out across the back (more counter to Titan Spawn killing)
- Add some jump-pads from the outer edges going into the centre (to speed up map-movement)

Zofo, what's your thoughts? You were there last night too. I tried to vote off the Titan mut, but it didn't work, although the game still played ok. Even though I did allot of the Titan killing myself while the rest of the team got owned.

ekay

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Re: SPAMBOX for Greed
« Reply #17 on: March 24, 2009, 23:51:48 pm »
Ok, made this one real quick, haven't even tested it in game yet, but all should be ok (in theory!).

Oh yeah, I decided to name this edition the OMG edition. SE is too boring for a map like this.

VCTF_FRAGASM!_OMG!_rc1
Changes:
# Added Instagib Rifle to centre
# Moved both Udamage to main spawns
# Two new rear spawns per team (may remove the old one too)
# Added Invis to one of the new rear spawns per team with a jump pad to the centre
# Replaced the Udam infront of Stealthbender with Spidermine pickup
# Replaced stealthbender with Redeemer
# Remove stairs at front spawns, replaced with a jump pad
# Added two more mantas
# Moved the cap point one click higher just to make it a tad more tricky to make it
# Very subtle change to post-processing, might help make things clearer during the spam

Issues:
# I haven't re-balanced the spawn points properly yet (the chances of spawning at what point, the Invis spawn should be rare)
# I haven't revised the lockers yet

Can someone help me test to see if the Instagib rifle one-shot-kills titans? I know it gibs vehicles in one shot.
Do these changes seem ok so far?